SiTex Graphics AIR 8 released
Scot Iverson has recently released AIR 8, and a new demo is now available.This has several inovative features that you will not find in othr renderers. The main new feature is shader-based procedural modeling – here are the details:
AIR 8 has two new shader types for creating objects during rendering: a procedure shader that populates a bounding volume with new objects on-demand, and an instancer shader type that creates new objects based on properties of a parent object. AIR 8 ships with a sample procedure shader for growing trees and a companion instancer shader for placing trees that demonstrate the flexibility, control, and efficiency possible with these new shader types.
A more detailed description is included in the AIR 8 press release:
http://www.sitexgraphics.com/html/air_8_0_press_release.html
Other AIR news since the last update on RenderMania:
- RhinoAIR, a Rhino-to-AIR plugin for Rhino 4
- An extensive set of user notes and additional tools for rendering Massive crowds with AIR
- Detailed information on using AIR with Houdini 9