Archive for the ‘development’ Category

Shader Development articles

Tuesday, June 10th, 2008

I have added a couple of articles about shader development with git. This is a really great source version control system – it just works the way it should. The only small downside is that Windows support isn’t as good. If you are on Windows there is MSysGit, but there aren’t any tools like TortoiseSVN yet.

I also have an article about installing Linux… on Windows Vista! using Sun’s VirtualBox. The more observant will notice that this gets around the issue of Git on Windows.

Hopefully someone else will find them useful. If nothing else it means I have some orginal content on my website – for a change!

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