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	<title>Comments for </title>
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	<link>http://rendermania.com</link>
	<description></description>
	<lastBuildDate>Fri, 16 Oct 2009 23:54:27 +0000</lastBuildDate>
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		<title>Comment on RenderMan for Maya released by arnel</title>
		<link>http://rendermania.com/2005/11/renderman-for-maya-released/comment-page-1/#comment-131</link>
		<dc:creator>arnel</dc:creator>
		<pubDate>Fri, 16 Oct 2009 23:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?p=16#comment-131</guid>
		<description>would like to see a &lt;a href=&quot;http://www.cgwhat.com/&quot; rel=&quot;nofollow&quot;&gt;maya tutorial&lt;/a&gt;  of this</description>
		<content:encoded><![CDATA[<p>would like to see a <a href="http://www.cgwhat.com/" rel="nofollow">maya tutorial</a>  of this</p>
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	</item>
	<item>
		<title>Comment on Sony Imageworks Open Source by abdulrhman algharaf</title>
		<link>http://rendermania.com/2009/07/sony-imageworks-open-source/comment-page-1/#comment-130</link>
		<dc:creator>abdulrhman algharaf</dc:creator>
		<pubDate>Tue, 29 Sep 2009 18:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?p=213#comment-130</guid>
		<description>good 2 have u back man</description>
		<content:encoded><![CDATA[<p>good 2 have u back man</p>
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		<title>Comment on Procedural modelling tools by Moritz</title>
		<link>http://rendermania.com/2008/11/procedural-modelling-tools/comment-page-1/#comment-106</link>
		<dc:creator>Moritz</dc:creator>
		<pubDate>Sat, 07 Feb 2009 18:12:14 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?p=99#comment-106</guid>
		<description>I finally found time to check in my RenderMan-savvy Arbaro version.
It is located in the Arbaro SVN repository under /branches/oxybot.

To build &amp; run:
svn co https://arbaro.svn.sourceforge.net/svnroot/arbaro arbaro
cd arbaro/branches/oxybot
ant
java -Xms1000m -Xmx1000m -jar arbaro.jar # run with 1GB stack for complex trees</description>
		<content:encoded><![CDATA[<p>I finally found time to check in my RenderMan-savvy Arbaro version.<br />
It is located in the Arbaro SVN repository under /branches/oxybot.</p>
<p>To build &amp; run:<br />
svn co <a href="https://arbaro.svn.sourceforge.net/svnroot/arbaro" rel="nofollow">https://arbaro.svn.sourceforge.net/svnroot/arbaro</a> arbaro<br />
cd arbaro/branches/oxybot<br />
ant<br />
java -Xms1000m -Xmx1000m -jar arbaro.jar # run with 1GB stack for complex trees</p>
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	<item>
		<title>Comment on Procedural modelling tools by Moritz</title>
		<link>http://rendermania.com/2008/11/procedural-modelling-tools/comment-page-1/#comment-98</link>
		<dc:creator>Moritz</dc:creator>
		<pubDate>Thu, 20 Nov 2008 13:44:51 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?p=99#comment-98</guid>
		<description>I have actually not had time to check in any changes I made into the Arbaro SVN. Anyone who wants to have a play with this, drop me a mail to arbarao AT virtualritz.com and I send you a package incl. source.</description>
		<content:encoded><![CDATA[<p>I have actually not had time to check in any changes I made into the Arbaro SVN. Anyone who wants to have a play with this, drop me a mail to arbarao AT virtualritz.com and I send you a package incl. source.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on building a renderfarm with CUPS by 80Monkey &#187; ??????</title>
		<link>http://rendermania.com/building-a-renderfarm-with-cups/comment-page-1/#comment-93</link>
		<dc:creator>80Monkey &#187; ??????</dc:creator>
		<pubDate>Thu, 06 Nov 2008 08:40:09 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?page_id=19#comment-93</guid>
		<description>[...] http://rendermania.com/building-a-renderfarm-with-cups/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://rendermania.com/building-a-renderfarm-with-cups/" rel="nofollow">http://rendermania.com/building-a-renderfarm-with-cups/</a> [...]</p>
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	<item>
		<title>Comment on Siggraph 2008 Computational Photography by Bookmarks about Siggraph</title>
		<link>http://rendermania.com/2008/08/siggraph-2008-computational-photography/comment-page-1/#comment-92</link>
		<dc:creator>Bookmarks about Siggraph</dc:creator>
		<pubDate>Wed, 05 Nov 2008 19:01:08 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?p=62#comment-92</guid>
		<description>[...] - bookmarked by 2 members originally found by digitalerfilm on 2008-10-31  Siggraph 2008 Computational Photography  http://rendermania.com/2008/08/siggraph-2008-computational-photography/ - bookmarked by 6 members [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8211; bookmarked by 2 members originally found by digitalerfilm on 2008-10-31  Siggraph 2008 Computational Photography  <a href="http://rendermania.com/2008/08/siggraph-2008-computational-photography/" rel="nofollow">http://rendermania.com/2008/08/siggraph-2008-computational-photography/</a> &#8211; bookmarked by 6 members [...]</p>
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	</item>
	<item>
		<title>Comment on building a renderfarm with CUPS by CG &#187; the print server renderfarm</title>
		<link>http://rendermania.com/building-a-renderfarm-with-cups/comment-page-1/#comment-70</link>
		<dc:creator>CG &#187; the print server renderfarm</dc:creator>
		<pubDate>Tue, 02 Sep 2008 12:15:56 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?page_id=19#comment-70</guid>
		<description>[...] http://rendermania.com/building-a-renderfarm-with-cups/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://rendermania.com/building-a-renderfarm-with-cups/" rel="nofollow">http://rendermania.com/building-a-renderfarm-with-cups/</a> [...]</p>
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	<item>
		<title>Comment on Siggraph 2008 Computational Photography by Siggraph 2008 Computational Photography &#183;</title>
		<link>http://rendermania.com/2008/08/siggraph-2008-computational-photography/comment-page-1/#comment-36</link>
		<dc:creator>Siggraph 2008 Computational Photography &#183;</dc:creator>
		<pubDate>Tue, 19 Aug 2008 01:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?p=62#comment-36</guid>
		<description>[...] News &#187; News   Siggraph 2008 Computational Photography2008-08-18 20:54:53And this year’s Siggraph from Microsoft Research with the World’s ... the [...]</description>
		<content:encoded><![CDATA[<p>[...] News &raquo; News   Siggraph 2008 Computational Photography2008-08-18 20:54:53And this year’s Siggraph from Microsoft Research with the World’s &#8230; the [...]</p>
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	</item>
	<item>
		<title>Comment on Welcome to the new website! by Recent Links Tagged With "backporting" - JabberTags</title>
		<link>http://rendermania.com/2008/06/welcome-to-the-new-website/comment-page-1/#comment-23</link>
		<dc:creator>Recent Links Tagged With "backporting" - JabberTags</dc:creator>
		<pubDate>Thu, 14 Aug 2008 02:30:04 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/blog/?p=5#comment-23</guid>
		<description>[...] public links &gt;&gt; backporting   Welcome to the new website! Saved by evilgerbilish on Wed [...]</description>
		<content:encoded><![CDATA[<p>[...] public links &gt;&gt; backporting   Welcome to the new website! Saved by evilgerbilish on Wed [...]</p>
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	<item>
		<title>Comment on building a renderfarm with CUPS by Magnanimous &#187; Blog Archive &#187; Unnecessarily-Hardcore Coder Shout Out</title>
		<link>http://rendermania.com/building-a-renderfarm-with-cups/comment-page-1/#comment-22</link>
		<dc:creator>Magnanimous &#187; Blog Archive &#187; Unnecessarily-Hardcore Coder Shout Out</dc:creator>
		<pubDate>Mon, 11 Aug 2008 17:58:50 +0000</pubDate>
		<guid isPermaLink="false">http://rendermania.com/?page_id=19#comment-22</guid>
		<description>[...] Renderfarm with CUPS Simon Bunker writes about how to us CUPS, the &#8220;Common UNIX Printing System&#8221;, to queue tasks for digital image render: &#8220;You could end up with a lot of scrap paper if you use the wrong queue!&#8221; [...]</description>
		<content:encoded><![CDATA[<p>[...] Renderfarm with CUPS Simon Bunker writes about how to us CUPS, the &#8220;Common UNIX Printing System&#8221;, to queue tasks for digital image render: &#8220;You could end up with a lot of scrap paper if you use the wrong queue!&#8221; [...]</p>
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